Save on the products you need with the AEC Collection and discover the toolkit that expands your skill set.
AEC Collection includes:
Save on the products you need with the PDM Collection and discover the toolkit that expands your skill set.
PDM Collection includes:
Save on the products you need with the ME Collection and discover the toolkit that expands your skill set.
ME Collection includes:
Image courtesy of IGNITE Animation
Render your most complex animated projects with 5 Arnold licenses in the collection.
Create sophisticated effects at scale with the ability to run Bifrost on 15 machines.
Access DCC tools that integrate seamlessly to avoid lost time and resources.
Produce more content, faster, with digital content creation tools that integrate seamlessly.
Get everything you need to build a powerful and scalable 3D animation pipeline, from first model to final render.
Autodesk Media and Entertainment showreel (video: 1:10 min.) Image courtesy of Mundoloco Animation Studio
Increase the number of creative iterations with an intuitive, artist-friendly modeling toolset.
Sculpt highly detailed 3D geometry and textures with Mudbox. Bring models from Mudbox into Maya or 3ds Max for further look development.
Jaguar model made with Maya. Image courtesy of Alexandre Mougenot.
From animating attributes of any object to transforming joints and bones, breathe life into original 3D models with powerful rigging and animation capabilities in Maya.
Capture, edit, and playback animations with MotionBuilder or add stunning procedural effects with the ability to run Bifrost for Maya on 15 machines with each collection subscription.
The Addams Family. Image courtesy of Cinesite.
Render highest-quality shots for the most demanding TV shows and films with 5 Arnold licenses included with each collection subscription.
See high-quality previews of your next award-winning animated project right in Maya and 3ds Max, without breaking creative flow.
ONI: Thunder God’s Tale, rendered with Arnold. Image courtesy of Megalis VFX.
– Axis Studios
– Claus Kogsboell, VFX Supervisor, Ghost VFX
– Enrique Caballero, Head of CG, One Animation