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Work faster and more efficiently by using the Inventor keyboard commands and shortcuts below. You can find a downloadable list of shortcuts and commands in the Inventor Keyboard Shortcuts PDF.
Below, you'll find an abbreviated list of commands that can be used in Inventor.
| ALT-DRAG MOUSE | MATE CONSTRAINT / Applies a mate constraint. | 
| CTRL-H | REPLACE COMPONENT / Replaces one assembly component with another component. | 
| SHIFT-TAB | PROMOTE / Removes a part from a subassembly and makes it an individual part in the parent assembly. | 
| CTRL-D | OPEN DRAWING / Opens drawing. | 
| ALT-T | TOGGLE TRANSPARENT STATE / Toggles transparency. | 
| ALT-V | VISIBILITY / Changes the visibility of an assembly component in the graphics window. | 
| CTRL-SHIFT-N | NEW SHEET / Inserts a new drawing sheet. | 
| CTRL-SHIFT-T | LEADER TEXT / Adds notes with leader lines to a drawing. | 
| ALT-C | CREATE DRAWING VIEW / Creates a new drawing view. | 
| CTRL-A | SELECT ALL / Selects everything on the screen. | 
| CTRL-C | COPY / Copies selected items. | 
| CTRL-F | FIND / Presents the Find Part Sketches dialog box in part files; opens the Find Assembly Components dialog box in assembly files. | 
| CTRL-N | NEW / Displays the New File dialog box. | 
| CTRL-O | OPEN / Displays the Open dialog box, to open an existing file. | 
| CTRL-P | PRINT / Displays the Print dialog box. | 
| CTRL-S | SAVE / Displays the Save As dialog box. | 
| CTRL-V | PASTE / Pastes a cut or copied item from one location to another. | 
| CTRL-X | CUT / Cuts selected items. | 
| CTRL-Y | REDO / Redoes previously undone commands. | 
| CTRL-Z | UNDO / Undoes the effects of commands. | 
| DELETE | DELETE / Removes the selected item from the model or drawing. | 
| F2 | RENAME / Rename browser node. Browser node must be selected, then use F2 to enter rename mode. | 
| QUIT | EXIT / Quits the application; prompts to save documents. | 
| SHIFT-RIGHT MOUSE CLICK | SELECT / Activates the select command menu. | 
| CTRL-SHIFT-K | CHAMFER / Activates the Chamfer tool. | 
| CTRL-SHIFT-L | LOFT / Activates the Loft tool. | 
| CTRL-SHIFT-M | MIRROR / Activates the Mirror tool. | 
| CTRL-SHIFT-O | CIRCULAR PATTERN / Opens the Circular Pattern dialog box. | 
| CTRL-SHIFT-R | RECTANGULAR PATTERN / Opens the Rectangular Pattern dialog box. | 
| CTRL-SHIFT-S | SWEEP / Activates the Sweep tool. | 
| = | EQUAL / Constrains curves to equal radius or length. | 
| F7 | SLICE GRAPHICS / Slices away temporarily the portion of the model that obscures the plane. | 
| F8 | SHOW ALL CONSTRAINTS / Displays all constraints. | 
| F9 | HIDE ALL CONSTRAINTS / Hides all constraints. | 
| CTRL-R | ORTHO MODE / Toggles Ortho Mode (3D Sketch only). | 
| CTRL-D | DYNAMIC DIMENSION / Toggles Dynamic Dimension (3D Sketch only). | 
| CTRL-SHIFT-P | SNAP OBJECT / Toggles object snap on and off (3D Sketch only). | 
| CTRL-I | INFER CONSTRAINTS / Toggles apply constraints on and off. | 
| ALT-F8 | MACROS / Opens the Macros dialog box. | 
| ALT-F11 | VISUAL BASIC EDITOR / Launches the Microsoft Visual Basic Editor. | 
| ALT-A | Switch browser pane forward. | 
| ALT-S | Switch browser pane backward. | 
| ESC | CANCEL / Closes the active tool. | 
| F1 | HELP / Opens the Inventor help files. | 
| ALT-. | USER WORK POINTS VISIBILITY / Makes work points visible. | 
| ALT-] | USER WORK PLANE VISIBILITY / Makes work planes visible. | 
| ALT-/ | USER WORK AXES VISIBILITY / Makes work axes visible. | 
| CTRL-. | ORIGIN POINTS VISIBILITY / Makes the default origin points visible. | 
| CTRL-] | ORIGIN PLANE VISIBILITY / Makes the default origin planes visible. | 
| CTRL-/ | ORIGIN AXES VISIBILITY / Makes the default origin axes visible. | 
| CTRL-0 | TOGGLE SCREEN / Toggles screen. | 
| CTRL-SHIFT-E | DEGREES OF FREEDOM / Displays degrees of freedom. | 
| CTRL-SHIFT-Q | IMATE GLYPH / Activates the iMate Glyph tool. | 
| CTRL-W | STEERING WHEELS / Displays the Steering Wheel view tool. | 
| END | ZOOM SELECTED / Zooms in on a specifically selected item. | 
| F2 | PAN / Views areas of the graphics window. (You must hold the [F2] key down.) | 
| F3 | ZOOM SELECTED / Realtime zoom in and out of the graphics window. (You must hold the [F3] key down.) | 
| F4 | ROTATE / Rotates objects in the graphics window. | 
| F5 | PREVIOUS VIEW / Returns to the last display. | 
| F6 | HOME VIEW / Rotates objects in the graphics window into an isometric orientation. | 
| F10 | SKETCH VISIBILITY / Makes sketches visible. | 
| HOME | ZOOM ALL / Zooms to the extents of all objects in the graphics window. | 
| PAGE UP | LOOK AT / Looks at a selected entity. | 
| SHIFT-F3 | ZOOM WINDOW / Zooms to the area you define with a window. | 
| SHIFT-F5 | NEXT VIEW / Advances to the next view. | 
| SHIFT-MIDDLE MOUSE CLICK | ROTATE / Rotates a model. | 
| ; | GROUNDED WORK POINT / Creates a grounded work point and activates the 3D Move/Rotate tool. | 
| / | WORK AXIS / Creates a new work axis. | 
| ] | WORK PLANE / Creates a new work plane. | 
| . | WORK POINT / Creates a new work point. | 
Below, you'll find an abbreviated list of commands that can be used on Inventor.
| BA | UTO BALLOON / Creates one or more item balloons used to identify components in drawing views. | 
| CAT | CATERPILLAR / Adds a weld caterpillar annotation. | 
| CB | CENTERLINE BISECTOR / Adds a centerline bisector. | 
| CL | CENTERLINE / Adds a centerline. | 
| CM | CENTER MARK / Adds a center mark. | 
| DI | DATUM IDENTIFIER SYMBOL / Adds a datum identifier symbol. | 
| EF | END FILL / Adds a weld end fill annotation in a drawing view or on a 3D weld bead to represent the hatched or filled region indicating the end of a weld bead. | 
| F | FEATURE CONTROL FRAME / Places a feature control frame in drawing files. | 
| FI | FEATURE IDENTIFIER SYMBOL / Adds a feature identifier symbol. | 
| HTF | HOLE TABLE-FEATURES / Selects feature set (all punch center instances from a single feature). | 
| HTS | HOLE TABLE-SELECTION / Selects recovered punch centers individually. | 
| HTV | HOLE TABLE-VIEW / Adds a hole table to a view. | 
| LE | LEADER TEXT / Adds notes with leader lines to a drawing. | 
| PL | PARTS LIST / Creates a parts list. | 
| RT | REVISION TAG / Adds revision tags to a drawing. | 
| RTB | REVISION TABLE / Creates a revision table. | 
| ST | SURFACE TEXTURE SYMBOL / Adds a surface texture symbol. | 
| SY | SYMBOLS / Adds sketched symbols to a drawing sheet. | 
| T | TEXT / Activates the text tool in a drawing file. | 
| TB | TABLE / Creates a table. WS WELDING SYMBOL / Provides annotation and acts as a grouping mechanism by referencing multiple beads with a single welding symbol. | 
| C | CONSTRAINTS / Adds an assembly constraint. | 
| CO | COPY COMPONENTS / Creates a copy of the component. | 
| G | ROTATE COMPONENT / Activates the Rotate tool. | 
| IA | ANALYZE INTERFERENCE / Analyzes assemblies for interference. | 
| MI | MIRROR COMPONENTS / Creates a mirror component. | 
| N | CREATE COMPONENT / Displays the Create In-Place Component dialog box. | 
| P | PLACE COMPONENT / Places a component in the current assembly. | 
| PC | PATTERN COMPONENT / Selects one or more components to include in the pattern. | 
| RA | REPLACE ALL / Replaces all occurrences of the component in the current assembly. | 
| V | MOVE COMPONENT / Activates the Move Component command. | 
| AR | AUTOMATIC ROUTE / Automatically routes one or more selected wires into segments based on the shortest path through the network and the segment opening that is closest to the wire start and endpoints. | 
| BR | CHECK BEND RADIUS / Checks for bends that do not meet the specified minimum bend radius on segments, and routed and unrouted wires and cables in the active harness assembly. | 
| BS | BROKEN SKETCH ENTITY / Sets the start point and endpoint for the length to remove from the cable, wire, or segment. | 
| CA | CONNECTOR AUTHORING / Adds Cable and Harness-specific data to complete the definition of connectors for use in Cable and Harness. | 
| CC | CREATE CABLE / Creates a cable containing multiple wires that are connected or terminated to selected pins within a harness assembly. | 
| CF | CREATE FOLD / Creates fold. | 
| CR | CREATE RIBBON CABLE / Creates a ribbon cable between a start and end connector. | 
| CS | CREATE SEGMENT / Creates a harness segment. | 
| CV | PLACE CONNECTOR VIEWS / Places connector views. | 
| CW | CREATE WIRE / Creates a wire between selected pins within a harness assembly. | 
| E | EDIT / Edits nailboard sketch. | 
| EH | EXPORT HARNESS DATA / Exports harness data. | 
| F | FAN IN / Collapses wire stubs on top of one another to reduce the detail or clutter in nailboard documentation. | 
| FO | FAN OUT / Equally distributes wire stubs about the endpoint of a segment using the specified angle and sorting direction. | 
| HA | CREATE HARNESS / Adds the harness subassembly to an assembly file with the specified name and location, and displays the Cable and Harness tab. | 
| HD | HARNESS DIMENSION / Adds a driven, aligned dimension between 2 points. | 
| HP | HARNESS PROPERTIES / Custom properties of harness components. | 
| IH | IMPORT HARNESS DATA / Imports harness data. | 
| L | CABLE & HARNESS LIBRARY / Adds new library definitions, and modifies, copies, and deletes existing library definitions for harness objects such as wires, cables, raw ribbon cables, and virtual parts. | 
| NB | NAILBOARD / Specifies the harness assembly and setup to create or edit a nailboard view. | 
| P | PIVOT / Fixes segment points so you can drag the selected segment relative to that fixed point.* | 
| P | PLACE PIN / Places a pin.* PD PROPERTY DISPLAY / Displays properties for the selected objects. | 
| PG | PLACE PIN GROUP / Automatically places multiple pins with the specified naming, configuration, and orientation on a part. | 
| RG | REPORT / Process reports for the active harness assembly. | 
| RH | REVIEW HARNESS DATA / Reviews harness data. | 
| RT | ROUTE / Routes cables and wires manually. | 
| RW | RECONNECT WIRE PINS / Reconnects wire pins. | 
| SP | CREATE SPLICE / Creates a splice. | 
| TB | TABLE / Creates a table. | 
| U | UNROUTE / Unroutes selected wires from selected segments. | 
| V | ASSIGN VIRTUAL PARTS / Assigns virtual parts. | 
| BD | BASELINE DIMENSION / Adds baseline dimensions. | 
| BN | BEND NOTES / Creates or edits a bend note. | 
| CN | CHAMFER NOTE / Adds a chamfer note to a drawing view. | 
| D | GENERAL DIMENSION / Adds a dimension to a sketch or drawing. | 
| HN | HOLE/THREAD NOTES / Adds a hole or thread note with a leader line. | 
| O | ORDINATE DIMENSION SET / Activates the Ordinate Dimension Set command. | 
| OD | ORDINATE DIMENSION / Adds an ordinate dimension. | 
| PN | PUNCH NOTES / Creates a punch note. | 
| AV | AUXILIARY VIEW / Places an auxiliary view by projecting from an edge or line in a parent view. | 
| B | BALLOON, BOM / Activates the Balloon tool or displays the BOM Properties dialog box, depending on the work environment. | 
| BV | BASE VIEW / Creates a base view. BRV BREAK / Creates a broken, foreshortened view. | 
| BO | BREAK OUT / Removes a defined area of material to expose obscured parts or features in an existing drawing view. | 
| CR | CROP / Use to set boundary type and visibility of crop cut lines for crop operations. | 
| DV | DETAIL VIEW / Provides circular and rectangular shapes of detail profile. | 
| PV | PROJECTED VIEW / Creates a projected view. | 
| RD | RETRIEVE DIMENSIONS / Retrieves model dimensions in a drawing. | 
| SV | SECTION VIEW / Creates a section view. | 
| AVI | PUBLISH MOVIE / Creates AVI animation. | 
| CC | CONVERT ASSEMBLY CONSTRAINTS / Converts assembly constraints. | 
| CSA | PUBLISH TO STUDIO / Creates studio animation. | 
| DM | DYNAMIC MOTION / Dynamic part motion. | 
| F | FORCE / Applies force on the selected objects. | 
| FEA | EXPORT TO FEA / Exports to FEA. | 
| J | INSERT JOINT / Inserts joint. | 
| MS | MECHANISM STATUS AND REDUNDANCIES / Provides model status information and guides you through the process of repairing redundant constraints. | 
| OG | OUTPUT GRAPHER / Displays graphs and numerical values of all the input and output variables in a simulation during and after the simulation completes. | 
| RF | REFERENCE FRAME / Creates a Reference Frame from the input provided. | 
| SET | DYNAMIC SIMULATION SETTINGS / Sets options that apply to the entire Dynamic Simulation session. | 
| TO | TORQUE / Applies torque on the selected objects. | 
| TR | TRACE / Creates the absolute or relative kinematic values (trajectory, velocity, and acceleration) of one or more points placed anywhere on a component. | 
| UF | UNKNOWN FORCE / Calculates the required force, torque, or jack to keep a mechanism in static equilibrium for a given position | 
| A | ANIMATE RESULTS / Animates the selected simulation results. | 
| AM | AXIAL MOMENT / Adds an axial moment. | 
| B | PROBE / Displays the simulation results for a specific point on the model. | 
| BC | BOUNDARY CONDITIONS / Toggles display of all boundary conditions. | 
| BD | BEAM DETAIL / Displays detailed results (diagrams, tables) for the selected beams of a structure. | 
| BM | BENDING MOMENT / Applies the bending moment to the selected beam. | 
| C | CREATE SIMULATION / Creates a simulation. | 
| CB | COLOR BAR / Edits color bar. | 
| CL | CONTINUOUS LOAD / Applies and distributes uniform load along the beam you select. | 
| D | DIAGRAM / Adds custom user diagram. | 
| EX | EXPORT / Exports to robot structural analysis. | 
| F | FORCE / Applies a force of the specified magnitude to the selected faces, edges, or vertices. | 
| FL | FLOATING PINNED CONSTRAINT / Adds floating pinned constraint. | 
| LB | BEAM LABELS / Toggles display of beam labels. | 
| LN | NODE LABELS / Toggles display of node labels. | 
| LP | PROBE LABELS / Toggles visibility of probe labels. | 
| LS | LOCAL SYSTEMS / Toggles display of beam local systems. | 
| LV | LOAD VALUES / Toggles display of load values. | 
| MA | BEAM MATERIALS / Enables you to change the material of the beam. | 
| MO | MOMENT / Applies the general moment to the selected beam. | 
| N | NO SHADING / Turns off the Shaded Results display. | 
| P | BEAM PROPERTIES / Provides physical and engineering properties of a frame member, and enables you to customize the data. | 
| PN | PINNED CONSTRAINT / Applies pinned constraint when no displacement and free rotation is allowed on beam or node. | 
| R | REPORT / Generates a report. | 
| RE | RELEASE / Assigns a release of specified degrees of freedom to a selected beam in a structure. | 
| RL | RIGID LINK / Enables you to define a rigid link between selected nodes in a frame structure. | 
| S | SIMULATE / Runs a simulation. | 
| X | FIXED CONSTRAINT / Applies a fixed constraint on selected faces, edges, or vertices. | 
| 2D | 2D DRAWING / Creates one or more drawing documents. | 
| AM | ANIMATE RESULTS / Animates the selected simulation results. | 
| AO | ADJUST ORIENTATION / Prompts the Adjust Orientation dialog box. | 
| AP | ADJUST POSITION / Prompts the Adjust Position dialog box. | 
| AR | AUTO RUNNER SKETCH / Creates an auto runner sketch. | 
| AU | MOLD BASE AUTHOR / Assigns component attributes before inserting a user defined mold base. | 
| BC | BRIDGE CURVE / Connects curves by G2 continuity. | 
| BL | MOLD BOOLEAN / Integrates the interference checking function and the Boolean calculation. | 
| BR | BOUNDED RUNOFF SURFACE / Creates a runoff surface. | 
| CC | COOLING CHANNEL CHECK / Checks cooling channels for safety, interference, and distance between cooling system segments.* | 
| CC | PLACE CORE AND CAVITY / Places or deletes imported core and cavity.* | 
| CD | CORE/CAVITY / Core/Cavity design and analysis environment. | 
| CH | COOLING CHANNEL / Creates a cooling channel.* | 
| CH | CREATE HEEL / Creates one or more heels on an insert.* | 
| CI | CREATE INSERT / Creates an insert. | 
| CM | COMBINE CORES AND CAVITIES / Creates, edits, or deletes a combined core or cavity. | 
| CP | PLACE CORE PIN / Places a core pin into a mold. | 
| CS | COOLING COMPONENT / Specifies the components that conduct the coolant through the cooling channels. | 
| CW | COLD WELL / Defines the cold wells that are at the end of the sprue or on a runner. | 
| DW | DEFINE WORKPIECE SETTING / Enables you to generate a rectangular or cylindrical workpiece, which is the precondition for generating the core and cavity. | 
| EJ | EJECTOR / Creates an ejector pin to eject a plastic part. | 
| EM | EDIT MOLDABLE PART / Edits a moldable part. | 
| ES | USE EXISTING SURFACE / Creates, edits, or deletes the existing patching or runoff surface. | 
| 1 | TOGGLE SMOOTH / Activates the toggle smooth command. | 
| E | EDIT FORM / Edits an existing form to add, remove, or modify controls. | 
| CH | CHAMFER / Creates a chamfer. | 
| DE | DIRECT EDIT / Allows you to make quick edits to existing solids. | 
| EF | END FILL / Adds a weld end fill annotation in a drawing view or on a 3D weld bead to represent the hatched or filled region indicating the end of a weld bead. | 
| F | FILLET / Creates a fillet in part and assembly files. | 
| GW | GROOVE WELD / Creates a groove weld feature in a weldment assembly that connects two face sets with a solid weld bead. | 
| MI | MIRROR / Creates a mirror feature. | 
| Q | CREATE IMATE / Displays the Create iMate dialog box, for developing iMates. | 
| RP | RECTANGULAR PATTERN / Creates rectangular pattern of feature. | 
| S | 2D SKETCH / Activates the 2D Sketch command. | 
| S3 | NEW SKETCH / Activates the 3D Sketch command. | 
| SH | SHELL / Removes material from a part interior, creating a hollow cavity with walls of a specified thickness. | 
| TH | THREAD / Creates threads in holes or on shafts, studs, or bolts. | 
| W | FILLET / Activates the Fillet tool. | 
| WS | WELDING SYMBOL / Provides annotation and acts as a grouping mechanism by referencing multiple beads with a single welding symbol. | 
| CV | CREATE VIEW / Adds a new presentation view. | 
| T | TWEAK COMPONENTS / Tweaks components in a presentation. | 
| BE | BEND / Creates a bend. | 
| CC | CORNER CHAMFER / Activates the corner chamfer command. | 
| CF | CONTOUR FLANGE / Creates a contour flange. | 
| CR | CORNER ROUND / Adds fillets or rounds to one or more corners of a sheet metal part. | 
| CS | CORNER SEAM / Defines the corner seams you add to sheet metal faces. | 
| FA | FACE / Creates a sheet metal face. | 
| FO | FOLD / Defines the fold in a sheet metal face along a sketched line that terminates at face edges. | 
| HEM | HEM / Creates a folded hem along sheet metal edges. | 
| PT | PUNCHTOOL / Defines the punch of a 3D shape into a sheet metal face. | 
| ST | SHEET METAL DEFAULTS / Changes the options and parameters for the active sheet metal part from those options defined by the selected Sheet Metal Rule. | 
| A | BASELINE SET, ANIMATE, ARC / Activates the Baseline Set, Animate, or Arc tool, depending on the work environment. | 
| A3 | THREE POINT ARC / Draws a three-point arc using dynamic input. | 
| AD | AUTO DIMENSION / Prompts the Auto Dimension dialog box. | 
| BE | BEND / Creates a bend. | 
| CE | CENTER POINT CIRCLE / Draws a center point circle using dynamic input. | 
| CH | CHAMFER / Creates a chamfer. | 
| CP | CIRCULAR PATTERN / Creates circular pattern of sketch geometry. | 
| EL | ELLIPSE / Creates an ellipse with a center point, a major axis, and a minor axis that you define. | 
| EX | EXTEND / Makes surfaces larger in one or more directions. | 
| FI | FILLET / Adds fillets or rounds to one or more edges of a part, between two face sets, or between three adjacent face sets. | 
| H | FILL/HATCH SKETCH REGION / Hatches or color fills an enclosed boundary in a drawing sketch. | 
| I | VERTICAL / Activates the vertical constraint tool. | 
| L | LINE / Creates a line or arc. | 
| MI | MIRROR / Mirrors sketch geometry about a selected plane. | 
| MO | MOVE / Moves selected sketch geometry from point to point, or move a copy of the geometry. | 
| O | OFFSET / Duplicates selected sketch geometry, and positions it an offset distance from the original. | 
| PO | POINT, CENTER POINT / Sketches points and center points. | 
| POL | POLYGON / Creates polygon shapes. | 
| REC | TWO POINT RECTANGLE / Draws a two-point rectangle using dynamic input. | 
| REC3 | THREE POINT RECTANGLE / Draws a three-point rectangle using dynamic input. | 
| RO | ROTATE COMPONENT / Activates the Rotate Component command. | 
| RP | RECTANGULAR PATTERN / Creates rectangular pattern of sketch geometry. | 
| SP | SPLINE / Creates a spline. | 
| TC | TANGENT CIRCLE / Creates circle tangent to three lines. | 
| X | TRIM / Activates the Trim command. | 
| BP | BEND PART / Bends a portion of a part. | 
| E | EXTRUDE / Extrudes a profile. | 
| H | HOLE / Creates a hole in a feature. | 
| LO | LOFT / Creates lofted features or bodies by blending multiple profiles into smooth shapes between the profiles or part faces. | 
| R | REVOLVE / Revolves a sketch. | 
| SW | SWEEP / Creates a sweep feature. | 
| A | ANIMATE RESULTS / Animates the selected simulation results. | 
| AC | AUTOMATIC CONTACTS / Compares automatic contacts. | 
| BC | BOUNDARY CONDITIONS / Toggles display of all boundary conditions. | 
| BE | BEARING LOAD / Applies a bearing load to a full or partial cylindrical surface. BO BODY LOAD / Defines angular velocity or angular or linear acceleration for the model. | 
| CC | COLOR BAR / Displays the Color Bar settings dialog box where you adjust the color bar display parameters. CF FIXED CONSTRAINT / Applies a fixed constraint on selected faces, edges, or vertices. | 
| CP | CONVERGENCE PLOT / Displays the plot within a dialog box.* | 
| CP | PIN CONSTRAINT / Sets the pinned constraint origin and offset.* | 
| CS | FRICTIONLESS CONSTRAINT / Applies a frictionless constraint on selected faces. | 
| CT | CONTOUR SHADING / Displays color changes using a strict banding between colors. | 
| FO | FORCE LOAD / Applies a force of the specified magnitude to the selected faces, edges, or vertices. | 
| GR | GRAVITY LOAD / Creates a gravity load. | 
| MAT | ASSIGN MATERIALS / Opens the assign materials dialogue box to assign materials to a component. | 
| MAX | MAXIMUM RESULT / Turns on and off the display of the point of maximum result in the mode. | 
| MC | MANUAL CONTACT / Adds manual contact conditions to selected geometry elements. | 
| MIN | MINIMUM RESULT / Turns on and off the display of the point of minimum result in the model. | 
| ML | LOCAL MESH CONTROL / Adds a local mesh control. | 
| MO | MOMENT LOAD / Applies a load of the specified magnitude around the axis and perpendicular to the face. | 
| MS | MESH SETTINGS / Specifies the mesh sizing and coarseness. | 
| MV | MESH VIEW / Displays the element mesh used in the solution with the result contours. Also displays the mesh over the undeformed model. | 
| N | CREATE SIMULATION / Creates new simulation. | 
| NP | NO SHADING / Turns off the Shaded Results display. | 
| P | PROBE / Activates the Probe command. You place probes as needed in areas of interest to display the stress values for that point. | 
| PL | PROBE LABELS / Toggles the visibility of probe labels. | 
| PR | PRESSURE LOAD / Pressure load. | 
| R | REPORT / Generates a report. | 
| RF | REMOTE FORCE LOAD / Applies a force of the specified magnitude to the selected face. | 
| S | SIMULATE / Runs a simulation. | 
| SC | RESULT DISPLACEMENT SCALE / Adjusts displacement scale. SET STRESS ANALYSIS SETTINGS / Activates the stress analysis settings dialog box. | 
| SM | SMOOTH SHADING / Displays color changes using a blended transition. | 
| SS | SAME SCALE / Maintains the same scale while viewing different results. | 
| T | PARAMETRIC TABLE / Accesses the parametric table to specify design constraints and parameter ranges. | 
| LA | EDIT LAYERS / Specifies a layer name and attributes for common display properties of drawing objects. | 
| M | MEASURE DISTANCE / Opens the Measure Distance window. | 
| OP | APPLICATION OPTIONS / Opens the Application Options settings. | 
| SE | EDIT STYLES / Style and Standard Editor. | 
| AT | TUBE & PIPE AUTHORING / Authors an iPart or a normal part for publishing to the Content Center Library. | 
| CF | CONNECT FITTINGS / Connects existing fittings. | 
| DR | DERIVED MOTION / Creates or edits a derived route. | 
| ES | EDIT BASE SKETCH / Edits the base 3D sketch. | 
| HL | HOSE LENGTH / Edits hose length by changing end tangency weights. | 
| IG | INCLUDE GEOMETRY / Introduces reference geometry to the route sketch. | 
| IN | INSERT NODE / Inserts route node into segment. | 
| IO | ISOGEN OUTPUT / Saves a file with a specified name and ISOGEN file type. | 
| MN | MOVE NODE / Drags node to a new location. | 
| MS | MOVE SEGMENT / Drags segment to a new location. | 
| NR | NEW ROUTE / Adds new rigid piping and bent tubing routes to a pipe run. | 
| PF | PLACE FITTING / Picks up a fitting from your project work space to place into the active run. | 
| PR | CREATE PIPE RUN / Creates pipe run.* | 
| PR | POPULATE ROUTE / Populates route.* | 
| RT | ROUTE / Starts or continues route definition. | 
| ST | TUBE AND PIPE STYLES / Copies and modifies existing style definitions and delete styles you no longer use. | 
| WT | GROUNDED WORK POINT / Grounded Work Point. | 
| ORBIT | FREE ORBIT / Rotates a model about the center of the screen or about axes in model space. | 
| PAN | PAN / Pans the view. | 
| VC | VIEWCUBE / Toggles the view of the ViewCube. | 
| Z | ZOOM WINDOW / Zooms in on a specified area. |